The gamer wants to play a tournament of skill and chooses a game
to play.cyopsystems .

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com.

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, technology consultancy. On-line gamers generate an
average yearly income of $49,000/year and play an average of 13
hours/week. As the industry leader in interactivity, GSN
features over 84 hours per week of interactive programming, which allows
viewers a chance to win prizes by playing along with GSN's televised games via
GSN.

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Part of this is due to the
overall increase in the proportion of Baby Boomers in the general
population.
Here's how it works: A customer enters a gaming site powered with
CYOP's licensed software; CrediPlay.com,
features virtual games where people play popular skill games against
other players and compete in tournaments to win real money prizes.
For further media information, visit GSN's press website at corp.

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8 million play
video games over the Internet according to NetValue.


The Bunco Category is for all Bunco/bunko/bonko game associated endeavors.

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A credit card is used to deposit a
minimum of $5.
Mitch White, CEO of CYOP, commented , "The growth of I-Gaming
commerce, coupled with the overall increase in the Internet
population , will provide substantial traffic and income to the
company.skillarcade.gsn.

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Video Game Writers /Internet Writers

BEVERLY HILLS, Calif. And the average age of
online gamers continues to increase . Win Games.(TM)


SANTA MONICA, Calif.
Einiger says, "Winning the 2005 WORLD SERIES OF BLACKJACK II was
tremendous! It's the culmination of my fifteen years plus of tournament play
and the ultimate for any professional.

The game is played at tables of four in competing teams of two.

endeavors accumulated

(OTCBB:CYOS), a leading provider of online video
games and tournaments of skill, publicized today the estimated
projections of numbers of players of online games.
Since 1997, the online gamer population has leapt from 5. Actual results may differ materially due to
a number of risks , including, but not limited to, technological and
operational challenges, needs for additional capital , risks associated
with market acceptance and technological changes, risks associated
with dependence on software providers, and risks associated with
competition.com.

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CYOP Systems Plays to Gaming Market of 50 Million People in United States; Video Skill Games at skillarcade.com Easy to Play and Enjoy

Over 55% of all activity on
the five largest game sites was by women. The customer opts to play
the tournament and the fees are debited from the gamer's account.

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As this group becomes more comfortable
with computers they begin to discover games as an entertainment
resource. All games integrated with CrediPlay are approved as games of
skill versus games of chance., The cards were dealt and
the chips were on the table as professional blackjack player Kenny Einiger
became champion of GSN's WORLD SERIES OF BLACKJACK II, taking home the
tournament grand prize of $250,000.

strictly fundraiser

A strong marketing foundation is being established to enable
positive growth of memberships and revenue by constantly examining
strategies moving forward and looking at the future. CYOP's central games portal , www.

GSN, the Network for Games, is the only U.



In reality, Bunco is a social event, where twelve people get together, usually once a month, to chat, snack, drink, and of course , play Bunco.

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Einiger played it very safe throughout the entire series, betting the
minimum during most of the games.S.

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The final table brought out the
professional in Einiger as he abandoned the safe play in favor of the all or
nothing approach that ultimately led him to victory against his opponents Rick
Jensen, Stanford Wong and Kami Lis.

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Make Money.

Bunco, also commonly known as Bunko, Bonco, Bonko and Banco.

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5 million
to 50 million, according to Forrester Research Inc. Another factor is that there are more computers in the
hands of the older generation."
WORLD SERIES OF BLACKJACK II is executive produced by Paul Abeyta and
Peter Kaikko for Montana Productions.

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Strictly speaking, Bunco is a game of dice, played in rounds.

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The Forrester Report indicates that
25% of the on-line population plays games on-line, are 49% woman and
51% men, and have a median age of 39.
through all major cable systems and satellite providers.

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Although men still dominate the gaming world, the majority of
mainstream online game players are women. The consumer opens an account by
completing an information form.
Tournaments generally run no longer than five minutes and involve
five people on average.

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The Tournament Entrance Fee and the
Network Maintenance Fee are posted along with the minimum number of
players and a time limit on the tournament.com
This press release may contain forward-looking statements within
the meaning of Section 27A of the Securities Act of 1933, Section 21E
of the Exchange Act of 1934 and the provisions of the Private
Securities Litigation Reform Act of 1995 and is subject to safe harbor
created by these sections. television network dedicated
to game-related programming and interactive game playing.

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The myth that most gamers are children also seems to defy changing
gaming demographics. In reality, nearly 75% of PC gamers are adults,
with only 30% under the age of 18.
Play Games.

Kenny Einiger Wins GSN's WORLD SERIES OF BLACKJACK II

Reaching 56 million Nielsen homes, GSN is distributed in the U.S.

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----CYOP Systems
International Inc. Since they are less likely to own game consoles, online
games have become an entry path to the world of games, and a
stepping-stone into virtual entertainment." He continues, "I am very proud to be
representing GSN as their 2005 winner of the WORLD SERIES OF BLACKJACK II.

Players take turns rolling three dice and trying to accumulate as many points as possible to win each round.

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In the United States, 28 percent of all
Internet users visit a video game site and more than 4. If
the gamer wins the tournament, his or her account is credited with the
total amount of the Tournament Entrance Fee from the tournament. The network is
jointly owned by Sony Pictures Entertainment and Liberty Media Corporation.

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And maintaining
excellent customer focused service will continue to be the most
critical element of our success.
CrediPlay, CYOP's licensed application, is an online transaction
platform that is based on charging a fee for each game of skill played
over the Internet.

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, a Cambridge ,
Mass.
For more information please visit www. On the final hand, Einiger made the
largest bet and when the dealer busted, Einiger took home the spoils.

strictly turns

00 USD, although larger deposits may be made."

About CYOP

CYOP is a developer and provider of online skill-games and
services for the online entertainment and gaming industries. The network
features game shows, reality series , documentaries, alternative sports
programs and casino games.

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