households, nearly a quarter of all video game players watched less television
than last year and expect to cut their viewing time even further this year.
The Digital Gaming in America study found that 24 percent of gamers reduced
their TV watching over the last year, and a further 18 percent expect to do so
in the next twelve months. Electronic Gaming Monthly has the highest
rate base of any independent gaming magazine published.com, eWEEK.

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5 million a year ago, representing an increase of
11. Video gamers are generally spending less time
watching television this year compared to last year: they watched 16 hours per
week in 2005 versus 18 hours per week in 2004, representing an 11.1% decrease.
PlayStation Magazine. The Company exports the power of its brands
internationally , with publications in 40 countries and 20 languages.

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(TBS, Inc. The streaming video content is expected to include an all-
GameTap mix of short segments, advertisements, interviews, celebrity features ,
and "game trailers.S.com, ExtremeTech.com. Additional information is
available at http://www .

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The first network of its kind, GameTap allows subscribers to access a
large vault of games , from the early arcades all the way through console games
and PC titles, using a broadband-connected PC. Pricing has
not been announced.
Turner will also preview its original programming now under development
for GameTap. "While a film can go from theater to premium channel,
from DVD to Turner Classic Movies, games -- even great ones -- have had a much
shorter lifespan," he said .
The Digital Gaming in America study is conducted by Ziff Davis Media Game
Group, producers of leading print and online brands Electronic Gaming Monthly,
Computer Gaming World, Official U. The site taps into the Game
Group's unparalleled editorial resources to provide a rich body of reviews ,
previews, cheats, Top 10 lists, downloads, news and stories.com
and 1UP.

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Turner to date has licensed nearly 1,000 games from 17 publishers,
including Activision, Atari, Eidos Interactive , G-Mode, Intellivision Lives,
Midway, Namco, SEGA, TAITO, Team 17, Ubisoft and Vivendi Universal Games.


S. Ziff Davis Media
Game Group reaches 8 million core gamers per month, making Ziff Davis Media
the largest publisher of video and PC game magazines in the United States.com.


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Turner To Preview GameTap Broadband Entertainment Network at E3

New titles and
programming will be added each week.6 million played PC games, versus
54.6 billion on gaming
products, also up from a year ago.
One of the leading trends impacting the videogame market is portable
gaming , which continues to grow strongly.

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ziffdavis.

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LOS ANGELES, Gamers, publishers and the broader
interactive entertainment industry will get a first look at GameTap, the new
broadband entertainment network announced late last month by Turner
Broadcasting System, Inc.
Rings include "hot picks" and user favorites, as well as games organized by
genre and platform. PlayStation Magazine and 1UP.6 million
households played video games and 56. The high proportion is due mainly to the advancement in
technology of cellphones and their ability to play multi-functional video
games with improved graphics.

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One thousand five hundred and fifty
eight people were polled, randomly, nationwide from May 2005 through July
2005.

Women are a viable, but often unrecognized, share of the video game market.

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" Delivered via streaming video, the programming "will
celebrate games in the same way that Cartoon Network celebrates animation and
TCM celebrates classic films," said Andrew T.
"We're seeing a broadening of the gamer base as gaming goes more
mainstream, and simultaneously a heightening of intensity among core gamers,"
said John Davison, Vice President and Editorial Director of Ziff Davis Media
Game Group.

Other highlights include:
* Over 42% of gamers purchase games for their cell phones
* Mobile gamers spent an average of $13 in the last 60 days on mobile
games for their cell phones
* Mobile gamers spent 19 minutes per gaming session
* Text messaging is the most popular option on cell phones (77%),
followed by color screens (71%) and downloadable ring tones (67%)
* Arcade (57%), Card (44%) and Puzzle (37%) games are the most popular
games on cell phones

Methodology
The Digital Gaming in America 2005 study was conducted by the Strategy
Group, an independent research company. The Company also produces highly -targeted b-to-b and consumer
technology events including DigitalLife.

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Because games reside securely on the PC, not across a network, they play
as if they were still on the console or at the arcade, with fast response
times, 3D effects, and original colors and characters.4%.com.
Furthermore , among core gamers, High Definition Television (HDTV) viewership
increased to 18% in 2005 versus 7% last year."
In 2004, video gaming overtook PC gaming for the first year ever.com features exclusive editorial content in addition to content drawn from
Ziff Davis Media Game Group magazines Electronic Gaming Monthly, Official U.

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"After months of hard work by more than a hundred programmers , producers
and graphic artists, this is a milestone for us at Turner -- a chance for
gamers to finally get their hands on GameTap," said Blake Lewin, GameTap's
inventor and vice president of product development and innovation. "While we
are still porting games and signing publishers, GameTap is finally in dress
rehearsal, and we can't wait to see the audience response.
The multi-level vault is divided into "rings" that organize the collection. "Publishers are embracing GameTap because we are
giving the kind of longevity to gaming titles now enjoyed by movies, songs and
books. "We've see this expansion reflected in the discussions among our
gaming community members on 1UP. Of these individuals, 48% play games on their
mobile devices.
1UP.
Ziff Davis Media is a leading integrated media company serving the
technology and videogame markets.

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2 million people in the United States play
videogames, up from 67. The increase in gaming follows strong sales of portable gaming systems
and reductions in the prices of current-generation video game consoles. This year, 62.

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Dennis Quinn, executive vice president of business development for Turner,
noted that, for the gaming industry, GameTap fills the need for a viable post-
retail sales channel. It covers the
PlayStation 2, Xbox, GameCube, Nintendo DS, Sony PSP, and all relevant and
emerging game systems.

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Like a premium channel, subscribers will pay a flat monthly fee
for an "all-you-can-play" experience on up to two household PCs. Portable gaming in particular appeals to
a more diverse audience, while the new high -definition capabilities promised
in next-gen home consoles has raised core gamers' expectations for high
quality gaming. The
strong growth in video games continued in 2005.S.
PlayStation Magazine and Computer Gaming World. The Company is an information services
provider of technology media including publications, websites, conferences,
events, eSeminars, eNewsletters, custom publishing, list rentals , research and
market intelligence. With its main headquarters and PC
Magazine Labs based in New York, Ziff Davis Media also has offices and lab
facilities in the San Francisco and Boston markets .

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Ziff Davis Video Game Survey: Gamers Continue to Cut TV Viewing

NEW YORK, According to Ziff Davis Media's annual
"Digital Gaming in America" survey of more than 1,500 randomly selected U.

These are websites created by and/or for women in gaming.

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The network, which will also
feature original Turner programming, will launch this fall.S. The
study reveals a number of surprising shifts in gaming habits and consumer
preferences in 2005. Ziff
Davis leverages its content on the Internet with a network of highly-targeted
technology and gaming sites including PCMag.

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, a Time Warner company , is a major
producer of news and entertainment products around the world and the leading
provider of programming for the basic cable industry. PlayStation Magazine is the #1
publication for passionate PlayStation and PSP gamers.S.

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Heller, president of domestic
distribution for Turner."

About Turner
Turner Broadcasting System, Inc.

About Ziff Davis Media Inc.

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The study also showed that 76.

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GameTap will launch with 300 games, from Pong, Pac-Man and Tom Clancy's
Splinter Cell, to Sonic and Tony Hawk's Pro Skater 2. Computer Gaming World
is the longest running and most respected publication for core PC gamers. In the United States, the Company publishes 10 magazines
including PC Magazine, Sync, ExtremeTech, DigitalLife, eWEEK, CIO Insight,
Baseline, Electronic Gaming Monthly , Computer Gaming World and Official U.

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), a Time Warner company.3 million, respectively, last year.

Habits of a Portable Gamer
According to the study, 86% of video gamers own a cell phone this year,
which is up from 70% a year ago.

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"
At its Staples Center meeting room, Turner will preview its downloadable
proprietary GameTap software, which acts as a gateway to the GameTap vault .

About Ziff Davis Media Game Group
Ziff Davis Media Game Group is the largest publisher of electronic game
magazines in the United States.

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5 million and 52. According to the
study, this year core gamers will spend an estimated $5. According to the study, 40 percent
of video gamers are likely to purchase a portable gaming device in the next
twelve months.

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Turner will
demonstrate GameTap at the Electronic Entertainment Expo, in
the Staples Center's Lakers Conference Room. Once selected, each title displays an associated
"InfoCard" that includes directions for playing, control options, and
"cheats," as well as parental controls (the vault contains "E," "E10+" and "T"
titles , only) and top scores from the GameTap community. GameTap supports
navigation and game play using both keyboard and mouse, as well as most USB
peripherals.
The study lends credence to observations that consumers are increasingly
turning away from television and towards videogames for their entertainment .com. Official U.

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